Season’s greetings from the Learning Environments Research Group! Here’s a recap of what our designers and researchers have been up to during 2014.
In the last post to this blog I was listing some of our latest publication and activities in conferences. Now I felt that it is good to write down about our major research projects and to highlight some outputs from them.
During the autumn term the iTEC: Designing the Future Classroom project has kept us busy. From the last six months the Edukata — design toolkit has been one of the major outputs of the project. Edukata — design toolkit is targeted for educators to help them to design great learning activities with their colleagues. We currently have an open beta of the guide book for downloading and gathering feedback from real situations of using it. The current plan is that the final version of the guide book will be translated to 16 languages and distributed widely in Europe.
In the Learning Layers research project we have designed and developed a new prototype for informal learning in construction sites. The Ach So!-prototype is an Android app to shoot videos, to annotate them and to share them. When starting a video you choose a genre for it. The options are: (1) site visit, (2) problem, (3) trick of trade, (4) good work. When you are done the video can be annotated so that you point at something in the video and write a text that is then displayed as a caption next to the pointer. The video will also come with all the available contextual metadata, such as location etc. The current development version of Ach So! is available for downloading. In order to install Android software from third party sources, “Unknown sources” setting needs to be enabled from the Android device. The setting can be found either under Settings > Security > Unknown sources or Settings > Applications > Unknown sources.
In the LEAD: Learning Design – Designing for Learning project we have focused on case studies with the Presemo participation platform and Feeler prototype that aims to combine data about wellbeing, such as physical activity and rest, with data about learning performance in order to generate visualizations that support learners’ reflection process. Our partners in the University of Tampere have continued to gather and analyze (big) data gathered from close to 900 schools in Finland. With the Square1 prototype we have been a bit on hold because of lack of programing resources. Also the Feeler project needs soon some developer resources. Anyone interested in working in open source projects like this? If yes, please contact us.
In the LEAD project we are also studying the future of online learning. For this purpose we have setup the OpenEdX platform for research purposes. The server is here: http://edx.aalto.fi and open for Aalto experiments (anyone can register as participants, but let us know if you wish to create courses in there). In the online learning research we are focusing on design. We are particularly interested in studying the user and learning experience of the online learning services, such ah EdX and Eliademy. Therefore the research touches some major pedagogical issues, too. Designing great services is hard and when it comes to complexity of different services, educational services are for sure high in the list.
We have noticed that although the most satisfactory part of the work for many of us is the design and development of prototypes we must publish about them, too. We do lab and design studio work, test our prototypes in the field and then report our finding from all the phases of the work. Getting this in balance is difficult but I have a feeling that we are learning. During the spring term we are expecting some major publications from the research group discussing results from the lab, studio and the field.
Finally, I just updated our Research -page of this site. It now gives an overview of all the research projects, both current and past.
From the last six-months we are happy to report several interesting new publications. I’ll simply list them in here with the links:
(1) To the first book in Finnish about design-based research in education (Kehittämistutkimus opetusalalla edited by Johannes Perna) I wrote a chapter with the title Muotoilututkimus: tutkimusta, kehittämistä ja prototyyppejä (Design Research: Research, Development and Prototypes).
(2) Juha Kronqvist, Heini Erving, Teemu Leinonen (2913): Cardboard hospital: Prototyping patient-centric environments and services. Nordes 2013.
Our other fellow Hans Põldoja has been working on his final publications for his doctoral dissertation. The dissertation is expected to be ready in the the end of the year. With his colleagues at the University Tallinn they also have published the following article in the book Open and Social Technologies for Networked Learning:
(3) Laanpere, M., Põldoja, H., & Normak, P. (2013). Designing Dippler — A Next-Generation TEL System. In T. Ley, M. Ruohonen, M. Laanpere, & A. Tatnall (Eds.), Open and Social Technologies for Networked Learning (Vol. 395, pp. 91–100). Berlin / Heidelberg: Springer. doi:10.1007/978-3-642-37285-8_10.
In the end of July we will present some early results from the Learning Layers–project (Scaling up Technologies for Informal Learning in SME Clusters) at the ISTAS 13 -conference, The IEEE International Symposium on Technology and Society in Toronto, Canada:
(4) Teemu Leinonen, Jukka Purma, Kiarii Nguya, Alexander Hayes (2013): Scenarios for peer-to-peer learning in construction with emerging forms of collaborative computing. ISTAS 2013.
The following short papers will be published in the conference proceedings of the Interactive Technology in Education 2013 – conference’s research track.
(5) Jukka Purma, Kiarii Ngua, Eva Durall & Teemu Leinonen (2013): How to design learning in the 21st century.
(6) Anna Keune & Teemu Leinonen (2013): Square1 hypothesis: Building computational and collaborative learning tools in school.
(7) Eva Durall & Teemu Leinonen (2013): Digital dashboard for visualizing learning progress and well-being.
In the ECSCW 2013 (European Conference on Computer-Supported Collaborative Works) and in the EC-TEL 2013 (The European Conference on Technology Enhanced Learning) we are organizing a workshop Backchannels and live participation tools.
(10) For the iTEC –project (Designing the Future Classroom) we are also working on a publication with the working title Edukata — Designing Future Classroom Learning Activities. The guidebook is intended to be a “source of inspiration for educators to strengthen their confidence as designers of future classroom learning activities”. It will be published before the end of the year and it will be translated to 16 languages.
(11) From the iTEC –project we are also preparing some research papers: one conference workshop paper about Ambire (an ambient display for 1:1 laptop/tablet classroom reflection) and a journal article with the working title Designing tablet apps for individual and collaborative reflection in learning.
(12) From the research done in the LEAD -project we also have submit a journal article with the title Design Thinking in Research of Collaborative Tools for Learning.
Publishing is good but demos / prototypes are great. We have some new demos and prototypes, too. The Fle4 – knowledge building tool has been redesigned with a map view. The Square1 (a collection of single-task dedicated learning devices) hardware, interaction design and software are nicely coming all together.
One of the reasons why I enjoy working in this particular research group – and in the School of Arts, Design and Architecture – is the possibility to design and build prototypes. Continue reading